
Darq offers plenty of secret objects to be found throughout its world as well that I was unable to locate during my initial playthrough, as evident from the game’s trophy list.

This ease of access throughout the game made it so I could enjoy the ambiance the game was presenting and not the frustration many puzzle games often generate. While there are certainly some confusing puzzles to solve, I never spent more than 15-20 minutes on each of the game’s six levels. Throughout my time playing Darq, I never got the sense that its puzzles were meant to be overwhelmingly difficult. Those expecting puzzles akin to The Witness need to look elsewhere, as Darq is more geared towards setting a mood and engrossing you into its world. From an unsettling art style to mind-bending puzzles, Darq knows exactly what it is and what it isn’t. Enter Darq, a gothic-horror style 2.5D puzzler that manages to straddle the line of familiarity and uniqueness. Not only do puzzle games need to iterate continually to achieve any sort of recognition, but they need to throw in unique flair to stand out from the bunch. The space for indie puzzle games is incredibly tight.
